User Tools

Site Tools


about:experience_reuse

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
about:experience_reuse [2013-08-20 11:03]
christian collections
about:experience_reuse [2013-08-20 11:05]
christian
Line 1: Line 1:
 ====== Experience Reuse ====== ====== Experience Reuse ======
  
-This wiki is essentially about experience reuse. Some developers made some experience, gained some knowledge, and got expertise. Then they codified this knowledge as pattern, anti-patterns,​ principles and the like. This wiki collects these and describes and examines them in a structured way.+This wiki is essentially about experience reuse. Some developers made some experience, gained some knowledge, and got expertise. Then they codified this knowledge as patterns, anti-patterns,​ principles and the like. This wiki collects these and describes and examines them in a structured way.
  
 The following table shows the different forms of codified experience: The following table shows the different forms of codified experience:
Line 13: Line 13:
 ^   ​[[glossary:​Non-Principles]] | Rules which look like principles but are not principles in the sense discussed here. | --- | [[non-principles:​|list]] | ^   ​[[glossary:​Non-Principles]] | Rules which look like principles but are not principles in the sense discussed here. | --- | [[non-principles:​|list]] |
  
-Currently this wiki has a focus on principles. In the future the wiki will extend in order to describe also the other forms and more than that: interconnect them.+Currently this wiki has a strong ​focus on principles. In the future the wiki will extend in order to describe also the other forms and more than that: interconnect them.
   * The advantages and disadvantages of (anti-)patterns can be described using principles   * The advantages and disadvantages of (anti-)patterns can be described using principles
   * Refactorings are cures for anti-patterns   * Refactorings are cures for anti-patterns
about/experience_reuse.txt · Last modified: 2013-08-20 11:07 by christian