principles:keep_it_simple_stupid
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| - | Nurse - Nurses can also work in as well as any our environment. They can work with doctor' | + | ====== Keep It Simple Stupid (KISS) ====== |
| - | You has the potential to get realize a new person within your first exchange without passing their personal limits. General questions about career or subject of study are non-intrusive | + | ===== Variations |
| - | But which isn't just the end of the iceberg. Were living longer as a people. You can check the census data to make sure this detail. But you know this really was without taking a look at. As we live longer we go through more health needs. Financial pressure is brought on Medicare, Social Security along with public | + | * (Rule of) Simplicity |
| + | * KISS may also mean "Keep it short and simple" | ||
| - | Whether | + | **Remarks**: |
| - | I have spent many years in tutoring. Throughout that time I have noticed that couple options 5 consistent habits and/or traits that successful students demonstrate. The kids who embrace these practices are more probable to be successful in their occupation than others that do not Acupuncture clinic . If you implement these practices in your education it's be richer, more dynamic, and further valuable. | ||
| - | Not only this if you are not looking for this healthcare you would have to pay a penalty fine which is absolutely childish. To top it all off this bill was passed unconstitutionally and is definitely absurd checked out democratic party is a faiytale. | + | ===== Context ===== |
| - | Osteopathic clinic We all choose businesses or services because of seemingly inconsequential details. Things like clean bathrooms at simple . restaurant or just being given bottled water while automobile or truck is being serviced are small details but they cook an opinion. Some of those small details save you time or money, or simply make sense better. It's in information that elevate one business above extra. | + | * [[contexts: |
| + | * [[contexts: | ||
| + | * [[contexts: | ||
| + | * [[contexts: | ||
| - | It appear as if just yesterday that the Obama administration and the liberal wing of congress was singing from the tree tops at just how much the healthcare bill would save several the while providing us better care and insuring more Within. Wouldn' | + | ===== Principle Statement ===== |
| - | There are unique kinds of careers which individuals choose nowadays. One of the most popular industries | + | A simple solution |
| - | One truth that Waldman brings in his book is that if we don't act now to fix the Ough.S. healthcare system, it shouldn' | ||
| - | After that, Fuyuanbbs blog post cleaning needs to be focused for the different items that the people will handle or touch. In a good many cases, this implies the plates, bowls, and flatware they will eat in addition to. These all need to be washed as soon as you, yourself are done with them. This is because the one who used them last may hold gotten very own germs on the items, may possibly then be passed to the next person when the items are dirty. This could spread sickness all the particular facility. | + | ===== Description ===== |
| - | The next school likewise the eyeglasses. Founded in 2007, the Virginia Tech Carilion School | + | The KISS principle is about striving for simplicity. Modern programming languages, frameworks and APIs have powerful means to create sophisticated solutions for various kinds of problems. Sometimes developers might feel tempted to write " |
| - | When you have any kind of questions regarding exactly where and also how to make use of [[http://Home.Fuyuanbbs.ltd/space.php?uid=4214&do=blog&id=16586|Fuyuanbbs blog post]], you can email us with our own web-site. | + | A solution that follows the KISS principle might look boring or even " |
| + | |||
| + | This does not mean that features like inheritance and polymorphism should not be used at all. Rather they should only be used when they are necessary or there is some substantial advantage. | ||
| + | |||
| + | ===== Rationale ===== | ||
| + | |||
| + | A simpler solution is better than a complex one because simple solutions are easier to maintain. This includes increased readability, | ||
| + | |||
| + | The advantage of simplicity is even more significant when the person who maintains the software is not the one who once wrote it. The maintainer might also be less familiar with sophisticated programming language features. So simple and stupid programs are easier to maintain because the maintainer needs less time to understand them and is less likely to introduce further defects. | ||
| + | |||
| + | One reason to create more complex code is to make it more flexible to accommodate further requirements. But one cannot know how to make it flexible or if that flexibility will be ever needed. | ||
| + | |||
| + | "When you make your code more flexible or sophisticated than it needs to be, you over-engineer it. Some do this because they believe they know their system' | ||
| + | |||
| + | Another reason to create more complex code is to make optimizations. An optimized code is a more complex code. Pareto principle applies | ||
| + | "Three rules of optimization": | ||
| + | |||
| + | |||
| + | ===== Strategies ===== | ||
| + | |||
| + | This is a very general principle, so there is a large variety of possible strategies to adhere more to this principle largely depending on the given design problem: | ||
| + | |||
| + | * Avoid inheritance, | ||
| + | * Avoid low-level optimization of algorithms, especially when involving Assembler, bit-operations, | ||
| + | * Use simple brute-force solutions instead of complicated algorithms. Slower algorithms will work in the first place. | ||
| + | * Avoid numerous classes and methods as well as large code blocks (see [[More Is More Complex]]) | ||
| + | * For slightly unrelated but rather small pieces of functionality | ||
| + | * Avoid general solutions needing parameterization. A specific solution will suffice. | ||
| + | * ... | ||
| + | |||
| + | |||
| + | ===== Caveats ===== | ||
| + | |||
| + | See section [[#contrary principles]]. | ||
| + | |||
| + | |||
| + | ===== Origin ===== | ||
| + | |||
| + | The principle was coined by the American engineer Kelly Johnson referring to the requirement that a military aircraft should be repairable with a limited set of tools under combat conditions ((Ben R. Rich: //[[http://www.nap.edu/html/ | ||
| + | |||
| + | The principle of striving for simple solutions sometimes is also called "(rule of) simplicity" | ||
| + | |||
| + | |||
| + | ===== Evidence ===== | ||
| + | /* Comment out what is not applicable and explain the rest: */ | ||
| + | /* * [[wiki: | ||
| + | /* * [[wiki: | ||
| + | |||
| + | |||
| + | [[wiki: | ||
| + | |||
| + | [[wiki: | ||
| + | |||
| + | The following hypotheses | ||
| + | - Simpler solutions are faster to implement. | ||
| + | - Simpler solutions yield fewer implementation faults (which reduces testing effort). | ||
| + | - Simpler solutions are easier to maintain, i.e. detecting and correcting defects is more effective and efficient. | ||
| + | - Simpler solutions yield more reliable software, i.e. fewer defects show up after releasing the software. | ||
| + | |||
| + | All these hypotheses can be examined | ||
| + | |||
| + | Hypothesis 1 is true by definition. If the solution cannot be implemented quickly, it is not simple. | ||
| + | |||
| + | Though hypotheses 2 and 3 are not true by definition but they can be regarded intuitively clear. Nevertheless, | ||
| + | |||
| + | Furthermore, | ||
| + | |||
| + | Lastly, hypothesis 4 is likely to be false. Several studies relating complexity metrics and post-release reliability show that module size in lines of code predicts reliability at least as good as the McCabe metric (also called cyclomatic complexity) ((see Albert Endres, Dieter Rombach: //A Handbook of Software and Systems Engineering//, | ||
| + | |||
| + | |||
| + | ===== Relations to Other Principles ===== | ||
| + | |||
| + | ==== Generalizations ==== | ||
| + | |||
| + | ==== Specializations ==== | ||
| + | |||
| + | * [[More Is More Complex]] (MIMC): KISS states that one should strive for simplicity. MIMC makes this more concrete stating that more of anything (methods, classes, lines of code, ...) increases complexity. | ||
| + | * [[You Ain't Gonna Need It]] (YAGNI) | ||
| + | * [[Rule of Parsimony]] | ||
| + | * [[Rule of Robustness]] | ||
| + | |||
| + | ==== Contrary Principles ==== | ||
| + | |||
| + | Note that many principles are contrary to KISS. This means that it is worthwhile to consider KISS when considering one of those. Nevertheless this does not mean that this is true the other way around. When considering KISS, one wouldn' | ||
| + | |||
| + | * **[[Generalization Principle]] (GP)**: This is the directly converse principle. A generally applicable solution typically is not simple anymore. | ||
| + | * **[[Murphy' | ||
| + | * [[Model Principle]] (MP): There are often simpler ways to build a software system than to model and mirror the real-world behavior, which frequently means having more objects and more complicated structures. Nevertheless, | ||
| + | |||
| + | ==== Complementary Principles ==== | ||
| + | |||
| + | ==== Principle Collections ==== | ||
| + | |||
| + | {{page> | ||
| + | {{page> | ||
| + | |||
| + | |||
| + | ===== Examples ===== | ||
| + | |||
| + | ==== Example 1: Fuzzy Simplicity ==== | ||
| + | |||
| + | Simplicity is a blurry, partly subjective measure. Sometimes it is difficult to tell what is simpler. The following example shows that: | ||
| + | |||
| + | <code java> | ||
| + | public String weekday1(int dayOfWeek) | ||
| + | { | ||
| + | switch (dayOfWeek) | ||
| + | { | ||
| + | case 1: return " | ||
| + | case 2: return " | ||
| + | case 3: return " | ||
| + | case 4: return " | ||
| + | case 5: return " | ||
| + | case 6: return " | ||
| + | case 7: return " | ||
| + | default: throw new IllegalArgumentException(" | ||
| + | } | ||
| + | } | ||
| + | |||
| + | public String weekday2(int dayOfWeek) | ||
| + | { | ||
| + | if ((dayOfWeek < 1) || (dayOfWeek > 7)) | ||
| + | throw new IllegalArgumentException(" | ||
| + | |||
| + | final String[] weekdays = { | ||
| + | " | ||
| + | |||
| + | return weekdays[dayOfWeek-1]; | ||
| + | } | ||
| + | </ | ||
| + | |||
| + | Both methods do exactly the same thing. They return a string representing the weekday. Just the implementation is different. Both versions may be seen as simpler than the other depending on the view taken. '' | ||
| + | |||
| + | On the other hand '' | ||
| + | |||
| + | So it's not objectively clear which of the two implementations KISS prefers without saying which complexity metric to apply. But this ambiguity is not a problem since principles are not meant to be unambiguous and objective. Eventually a human developer has to decide which solution to implement and the principles only give guidelines. | ||
| + | ===== Description Status ===== | ||
| + | /* Choose one of the following and comment out the rest: */ | ||
| + | / | ||
| + | [[wiki: | ||
| + | / | ||
| + | |||
| + | ===== Further Reading ===== | ||
| + | |||
| + | * [[wiki> | ||
| + | * [[wp> | ||
| + | * [[http:// | ||
| + | * [[http:// | ||
| + | |||
| + | ===== Discussion ===== | ||
| + | |||
| + | Discuss this wiki article and the principle on the corresponding [[talk: | ||
principles/keep_it_simple_stupid.1762289303.txt.gz · Last modified: by ivanblair7
